The story sees you, an old king, being resurrected in order to save your kingdom from impending doom. Most games try to kill you, but in Dungeon Hunter you're already dead. Still, it hits a lot of the right notes when it comes to mimicking its forebears like Diablo and Baldur's Gate: Dark Alliance, making it a game to look into if you're desperate to slay some monsters and collect loot on the go.įighting giant spiders with swords may not be original, but it can still be fun. As a result, this is an adventure avid dungeon crawlers might have experienced already, and paid a lot less to do so. Gameloft hopes to fill the void with Dungeon Hunter: Alliance, a port of the PS3 downloadable game, which in turn was a quasi-remake of an iPhone game. That said, if you’re just looking for some simple hack-and-slash action, you could do a lot worse.While Sony launched both the PSP and the PlayStation 3 with entries in the Untold Legends series of dungeon crawlers, it seems to have missed the boat with the launch of the PlayStation Vita. Since it’s on the PC, though, it’s just alright. If this were a handheld title, it’d be great. The biggest problem that Dungeon Hunter Alliance faces is that it’s essentially a poor man’s version of Diablo, which is fifteen years old at this point but still deeper, more fun, and a lot cheaper. Instead, the game’s dialogue really only shows up as lots of text that you have to read as it scrolls across the page. What’s a bit disappointing is how little actual speech there is voice acting would’ve gone a long way to make the story really fun. That said, they look fine during the actual gameplay, when the camera’s more zoomed out. Character models, though, show a lot less detail when they’re viewed up close, especially during cutscenes. Visually, the game is incredibly reminiscent of Torchlight, with the exaggerated, clean, visuals (particularly the way the levels are designed). Additionally, hotkeys for quick access to items and abilities are nicely implemented. You can move via the mouse, using your standard arrow keys, or using WASD the nice thing is that you can actually switch between all three of these schemes on the fly and they all work really nicely. The simple control scheme goes a long way to making the overall gameplay experience. On top of all this, you engage in standard RPG fair by leveling up and increasing your statistics and constantly swap out your gear so you’ve got the best stuff to bring against your enemies. Along the way, you pick up gold and items dropped by your enemies, smash up various objects in the hope of finding loot, robbing chests and graves for some extra treasure, pausing to read by candlelight, and occasionally dropping some gold off at random shrines in exchange for some tasty potions. You start off choosing what type of character class to play (mage, thief, or warrior) and then immediately start clearing long, branching areas of the monsters that infest them. If you’ve ever played a dungeon crawler before, you’ll feel right at home here. It’s really a shame that this sort of mistake made it through the QA process, because it sets a bad tone for what is actually a pretty reasonable game. How blatantly obvious is this? Well, one of the instructions in the tutorial level mentions using a thumbstick. What’s kind of amazing about this is how it’s unashamedly a port of the PlayStation 3 version. It’s fairly standard stuff, though the dialogue hints at a pretty interesting world if you’re willing to read through a lot of text appearing on the screen. It turns out that you’re the resurrected king of the land, brought back to the save the remains of your empire a few years after your untimely death. You start the game at the unlikeliest of spots: Waking up inside your own sarcophagus. For better or worse, the title is pretty much the same as before: It’s decent, but it just can’t out-Diablo Diablo. Now, Gameloft’s brought the action role-playing game to the Mac and has the rare opportunity to get a do-over. Dungeon Hunter Alliance, however, was pretty hit-or-miss when it was released on the PlayStation 3 this summer. Dungeon Hunter was a breakthrough when it first appeared, bringing Diablo-style gameplay to iOS devices.
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